Creates Textures. Does Stuff. Click
here or on the blatantly oversized screenshot to download. (Windows 32 bit executable).
New in version 33:
- Imports images (.jpg, .gif, .bmp, .tga and .pcx formats) and rescales them to 256x256 in the currently selected layer. Please note that these are saved as raw data thus taking up 256kb per image.
- Export to .pcx and .jpg formats. (Used to be targa only). Targa writes an alpha channel if the texture is using it.
- Keeps history of recent files, supports dropping files from explorer, passing a file name on the command line.
- Background preview on the actual texture. Runs on a low priority thread.
- Redo. This means you can undo an entire texture and redoing each step to see how it was created.
- Added alpha channel to most filters. The generation filters now also work on this, and you can copy separate channels now to get something into the alpha channel. Note that empty new textures are fully opaque for backwards compatibility.
- Keyboard support for the dialogs, slider editboxes are now editable. Alt-1..6 changes focus window. Added some accelerator keys (listed in the menus).
- New filters: Copy Channel, Brick, Cells, Mandelbrot Fractal, Gaussian Blur, Maximum, Crystallize, Quantize, Gamma, Threshold, Tile X, Tile Y and Arbitrary Rotate.
- Better support for visual themes (and Windows Vista!).
Some example textures (click to download):
Old Impact Texture Studio website on
scene.org.
Impact Texture Studio on
Pouët.